Today we take a look at Mario Kart Double Dash! This is the GameCube version of the game running on the softmodded WiiU. The Nintendo GameCube doesn’t output via HDMI natively and even though the Wii plays all GameCube games via backward compatibilty, it also doesn’t natively support HDMI out. The solution for this is a softmodded WiiU running the game at a native 480p and then using an mClassic HDMI add-on to upscale to 1080p. You can see in the comparison video the difference mClassic makes for these older games.
Mario Kart: Double Dash is the latest version of the game that started the “kart-racing” genre. This Mario Kart is more focused on co-op play and weapons. All the features and weapons of the previous games return: Red Shells, Stars, Mushrooms, etc. together with new character-specific weapons like Chain Chomps and Giant Koopa shells. The courses also follow the tradition with each one being faithful to the Mario universe.
This time there are two racers per kart. Much of the game’s challenge lies in determining when to switch places in the kart. This game supports multiple players. Therefore, one can team up with a friend on the same kart and take on the opponents cooperatively so that one player can drive the kart and the other can use power-ups. There is also a comprehensive LAN mode, allowing up to 8 GameCubes to be connected together.