Metal Gear Solid: The Twin Snakes

Today we take a look at Metal Gear Solid: The Twin Snakes! This is the GameCube version of the game running on the softmodded WiiU. The Nintendo GameCube doesn’t output via HDMI natively and even though the Wii plays all GameCube games via backward compatibilty, it also doesn’t natively support HDMI out. The solution for this is a softmodded WiiU running the game at a native 480p and then using an mClassic HDMI add-on to upscale to 1080p. You can see in the comparison video the difference mClassic makes for these older games.

The Twin Snakes is a remake of the 1998 tactical espionage action game Metal Gear Solid.

The remake has the same story and dialogues as the original (although voice-overs were re-recorded for this release). The locations in the game also remained the same, but the graphics were updated to look equal in quality to contemporary games. Gameplay was also enhanced, featuring the additions that first appeared in Metal Gear Solid 2. Snake can now roll, hang from ledges, hide in lockers, drag guards’ bodies away, as well as aim and shoot from first-person view. New weapons from Metal Gear Solid 2 (such as tranquilizer gun) are also present.

Another noticeable change is in the game’s cutscenes. Directed by the Japanese action movie director Ryuhei Kitamura, the cutscenes have been re-worked, featuring dramatic techniques used in action movies, such as slow motion and other effects.

For more mClassic comparison videos check out the Zombie TechPad Youtube channel. You can also follow us on Twitter.

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