Today we take a look at Resident Evil! This is the Wii version of the game running on the softmodded WiiU. The Nintendo Wii doesn’t output via HDMI natively so solution for this is a softmodded WiiU running the game at a native 480p and then using an mClassic HDMI add-on to upscale to 1080p. You can see in the comparison video the difference mClassic makes for these older games.
Resident Evil Archives: Resident Evil
This is the original 2002 Resident Evil port for the Nintendo GameCube. In addition to all the content from the original 1996 PlayStation 2 version, it also features the additional rooms, areas, items and creatures that made the GameCube release an instant classic.
The Raccoon City Police Department doesn’t know what happened to the Special Tactics and Rescue Service (S.T.A.R.S.) Team it sent out to investigate the Arclay Mountain area on the outskirts of the city, where a number of people have recently gone missing. The unit’s helicopter seems to have crashed in the woods, and it hasn’t received any contact from the squad since. The department decides to dispatch another S.T.A.R.S. unit, the Alpha team, to check things out. But something goes terribly wrong, which is code for “Zombies”
Players on the Wii take control of S.T.A.R.S. Alpha team members Chris Redfield and Jill Valentine (both recently seen in the smash hit, Resident Evil 5). Your mission is to investigate the ominous mansion at the core of the horrific disaster and uncover the secrets behind a radical, genetic research facility. With unspeakable horrors lurking around every corner, the ultimate test will be to make it out alive. Relive the thrills and terror that defined the genre of Survival Horror and launched a franchise that has sold over 40 million games worldwide.
New Controls and Endings
In Resident Evil for the Wii, players now have a wide range of control options, including the Wii Remote and nunchuck in combination, which lets players shake the remote to ready their weapons. In addition, the game features more than 10 different game endings. These unique endings are entirely dependent upon the decisions and actions of the player and provide for maximum replayability.
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